

So, not only is it rewarding in its own right to explore and see everything the game has to offer, some of the puzzles to get to the Alloys and Goos are truly mind bending, requiring some planning and mastery of the traversal mechanic to acquire them. In addition to the Alloy and Goo, there are other things to find, including the logs of previous explorers and tablets from an Alien culture that had something to do with the planet, way back in the past.

So at the beginning, it’s one or two Goos to level up, but I’ve found around half of the 100 available, and it now costs me five Goos to upgrade. Eating enough Goo will increase both your health and stamina, and as you find more, the quantity needed to raise your level will also increase. Now, the other things to find, as well as the Alien Alloy are the likes of Orange Goo, which is the only way to increase your level in this game. Unless of course, it’s a Pufferbird and you kick it over the edge of a cliff… The first set of minerals are easy to find, as every enemy that is defeated will drop some kind of items for you to pick up. Now, these items need to be made not only from materials like carbon, silicon and so on, but also usually from Alien Alloy. As you progress through the game, new and better kit becomes available that can be 3D printed back at the Javelin, your base of operations. At its heart, Journey to the Savage Planet is a Metroidvania type game.
